We’re excited to bring you a series of improvements and fixes that will enhance your gameplay experience in Thornia. This update includes important technical adjustments, gameplay optimizations, and balance changes. Here’s what’s new:
Major System Improvements
• Auto Loot Refactor (OTC & Mobile): Now you can remove items directly from the "Add" window and see how many slots are being used. VIP limit is now increased to 100 slots.
• Shortcuts: The following bosses were added: Sugar Daddy, Obujos, Tanjis, and Jaul in the teleport system!
• Soul War Mechanics Update: The Goshnar Taints now work like in Tibia Global, bringing consistency to Soul War mechanics.
Combat and Creature Adjustments
• Familiar and Bosstiary Fixes: Visual issues with familiars fixed and Dream Courts bosses now added to the bestiary!
• Cooldown Fixes: Primal Menace cooldown fixed, and Izcandar The Banished now appears in the cooldown system.
Location and Map Enhancements
• Map Bug Fixes:
• Fixed the tile in Oberon Room causing invisibility.
• Fixed errors in the Snake Tower House and the Magic Academy House in Edron.
• A bug in Drume that kicked players out when Lion Commander died has been resolved.
Item and Loot Changes
• Greater Gem Drop Rate Increase: The drop rate for Greater Gem has been increased:
• 15% from Fienfish Monsters
• 10% from Archfoe Bosses
• Fienfish Limit Increased: The Fienfish limit is now 25 (up from 10)!
• Raid Boss Loot Fixes: Loot system for raid bosses, like Mawhawk, fixed for cooperative loot.
Bug Fixes and General Improvements
• Various Fixes:
• Fixed the Scarlett Etzel sudden death sound.
• Adjusted castle backpacks attributes.
• Fixed Cobra Bastion bug that made players invulnerable due to smoke walls.
• Fixed the teleport to Ferumbras Mortal Shell.
• Familiars will now disappear correctly when the player dies.
Thank You, Players!
We appreciate your constant support and feedback! You make Thornia better every day. We’re thrilled to share these improvements and fixes with you!
See you in Thornia!